Assassin’s Creed Unity & Comet: two new games coming this fall? Christopher Kalanderopoulos E3 2014 March 19, 2014 0Amidst the official announcements at GDC 2014, there comes a not-so-official one, and it’s a big one. Kotaku’s rumour mill...
Ubisoft Toronto developing five unannounced titles Christopher Kalanderopoulos Gaming March 10, 2014 0It’s always nice to hear news from Eggplante’s hometown, and this one is no exception: Ubisoft Toronto currently has five...
Watch Dogs multiplayer features eight-player open world Christopher Kalanderopoulos Gaming March 7, 2014 0Hot on the heels of setting a May 27th release date for all but the delayed Wii U port of...
Watch Dogs hitting consoles May 27th Brent Botsford Gaming March 6, 2014 0After teasing that they had big news to share related to highly-anticipated upcoming cyber crime-themed game, Watch Dogs this week,...
Sony to distribute Raving Rabbids film Brent Botsford Gaming February 11, 2014 0Yet another Ubisoft property is starting to rapidly gain ground on its leap to the big screen! After Ubisoft announced...
Watch Dogs on Wii U delayed Brent Botsford Gaming February 11, 2014 0After rumours abounded of its cancellation, the Wii U port of Ubisoft’s ambitious open-world hacker vigilante game, Watch Dogs was...
The Division has all-new Snowdrop engine Christopher Kalanderopoulos Gaming December 8, 2013 0In one of the more oddly tantalizing reveals of last night’s VGX Awards on Spike, Ubisoft unveiled gave fans a...
Ubisoft delays Watch Dogs to Spring 2014 Christopher Kalanderopoulos Gaming October 19, 2013 0Ubisoft recently announced that they are delaying their uber-anticipated Watch Dogs so they can spend more time on development and polish. The...
Nintendo sets Fall release dates for Wii U and 3DS Brent Botsford Gaming August 29, 2013 0To say that Nintendo dominated the press today is no exaggeration! Between the controversial announcement of the 2DS revision, and...
Gamescom 2013 News Roundup Brent Botsford Gaming August 26, 2013 0Eggplante recently suffered the ill timing of some technical difficulties during Gamescom 2013. Because of this, the site couldn’t post...