Magic based shooter, Immortals of Aveum, isn’t far off. That’s one of the reasons it received a new trailer today. One that’s all about the enemies you’ll face.
Read on for more:
In this new trailer, you get a sight of Sandrakk, the Tyrant of Rasharn and Grand Magnus of the Order of Masks, who is hellbent on conquering Lucium and winning the Everwar for the control of all magic. He is your nemesis. Sandrakk is protected by his champion: The Hand. Her lightning raids across Lucium’s borders have earned her the fear and enmity of the Immortals. She masters force magic and leads the Order of Masks. Then, we have the Morbane. He’s an Oathbroken of Kalthus who’s now part of Rasharn’s Order of Mask and Sandrakk’s Butcher. He led the siege of Lavenry, the capital of Lucium, and he did it with pure brutality and fear.
Powerful bosses and battlemages are not the only enemies in this world: your skills will be tested to the limit by fearsome fantasy beasts and magical constructs. First up, we have the Brutes. They are Nightblades who have been magically-augmented warriors. They were originally created for the Kalthus campaigns, but now they’re being used as shock troops in Rasharn’s northern attacks.
Next, we have the Leylodons. These creepy, worm-like creatures from the Shrouded Realm are attracted to weakened leylines like a moth to a flame. They come to feast on the last of the magic in the area, and you do not want to be around when they do.
You’ll need to be strategic with your magic spells, using all three colors of magic to your advantage. Want to shower your targets with Blue Magic Shrikebolts before finishing them off with a devastating Red Magic Blastwave? Go for it in a theatrically big finish!
Or maybe you’ll want to use Lash to grapple foes within range and engulf them in a flurry of Red Magic Fragfire blasts, shredding their armor and softening them up for a deluge of rapid-fire Green Magic Stormshards.
Of course, there’s no harm in focusing on the pure melee simplicity of a lunging Bash attack to stagger even the toughest enemies.
Whatever your strategy, you can use each color of magic to discover and unlock combos: Red Magic embodies entropy and carnage. Its spells can create, rend, and harness energy in devastating ways, manipulating it to unleash a destructive beam or disrupting it to disorient enemies. Blue Magic embodies force and the physical manipulation of matter; precision bolts, shields and defensive walls, or manipulation of gravity. Blue magic also powers a Magnus’ ability to grapple, push, or pull objects. Green Magic embodies growth, death, and transition. Spells manipulate enemies and objects by altering them or their surroundings. Bind objects in place, misdirect with illusions, or rend an enemy’s ability to use magic.
Get ready to face off against a diverse array of enemies, each with their own unique abilities and weaknesses.
Immortals of Aveum will be released on July 20th. It’s coming to both current-gen consoles.