Earlier today, Bethesda Softworks uploaded the third episode of its Starfield behind-the-scenes series. One they call Into the Starfield.
This time around, things are focused on music, as Bethesda Game Studios Audio Director Mark Lampert and Composer Inon Zur sit down to talk about the music and sound design of Starfield. Listen as they discuss Lampert and Zur’s artistic process, how the score affects a player’s experience and the search for answers that is at the heart of its music.
“Starfield is the most ambitious project I’ve ever worked on,” says Zur. “It’s a vast
game about a vast place, but more than anything else it’s bravely asking big
questions—philosophical questions and important questions—that usually people
don’t bother or dare to ask.”
Starfield is still expected to release onto Xbox and PC on 11.11.22. It will be a day one Game Pass title.