Mountaintop Studios has officially revealed a new IP, which is described as being a “groundbreaking tactical first-person shooter.” They call it Spectre Divide.
Officially revealed this week, after being teased before, Spectre Divide is a competitive, 3v3, tactical FPS. It will try to set itself apart with a ‘Duality’ mechanic, which will make playing in small teams better and more unique. It’ll work by allowing every player to control a Spectre; a second body they can swap to in real time. This is said to deepen the tactical opportunities, and would (per se) allow people to defend two points at once.
Key Features:
- DUALITY: ONE MIND, TWO BODIES – One mind, two bodies. Freely swap between your second body—called a Spectre—at any moment to outplay the enemy team. Duality is at the core of Spectre Divide, threaded through every gameplay detail, including maps, weapons, and utility.
- CRAFTED FOR 3v3 COMPETITION – Take turns as Attackers and Defenders to plant or defuse the ZEUS device across 2-site maps. Compete solo or with your team in Ranked to prove your skill.
- TENSE, TACTICAL, GUNPLAY – Get the most from your loadout with true-to-crosshair accuracy that lets you shoot on the move with aim-down-sights (ADS) gameplay.
- FUTURE TECH ARSENAL – Sponsors supply the different kits of future tech you can use in combat—like the Partition, Splinter Grenade, Nano Sphere, and much more. Each Sponsor is integrated with Duality, so think about your plays with two bodies in mind.
- VISCERAL, ANIME-INSPIRED WORLD – Spectre Divide’s style is rooted in sci-fi comic book art and the classic Japanese cel animation of the ‘90s. The style presents clean visual reads, perfect for executing next-level plays.
- FORGE YOUR LEGACY – Compete with your Crew of 60 friends in a weekly, engagement-based competition to score the most points and move up the leaderboard. Personalize the look of your own pair of competitors and crush the competition in style
A stress test will occur August 3rd and 4th, and players can sign up. Head over to its Steam page.
“Our team has been patiently waiting for this day to show how Spectre Divide will bring new life to the genre,” says Lee Horn, Game Director for Mountaintop Studios. “Our community’s support means everything to us and it drives us to make a better game. A huge thank you to all of our incredible playtesters who’ve helped make the game what it is over the last few years.”