Featuring “an ever-changing locale with hostile foes around every corner,” Returnal will have more than its fair share of tentacles.
Today’s State of Play trailer features high stakes gameplay, impressive visuals and scary monsters; all of which Housemarque hopes will make Returnal a must play. You can see it all below this line of text:
Here’s what Housemarque had to say about what it refers to as its “latest and greatest project to date”:
Returnal’s gameplay is a relentless and fast paced shooter in the beginning. We’ve taken a lot of inspiration from the different genres (roguelikes and other likes) and created something really special that offers a unique challenge with a strong focus on the tight gameplay we’re known for.
As a fresher component to a Housemarque game, the State of Play also touches upon the ways we create a tangible atmosphere, where you’ll piece together the story’s mysteries. We recently shared a bit more about the world of Returnal in our “Atropos” video (check it out here if you missed it). Narrative is a big part of the Returnal experience, though we’re telling that story in some subtle ways: You’ll encounter voice logs and glimpses of different realities on your journey, without distracting you from the bullet hell action of the main game. This all adds up to a layered and personal story that we can’t wait to have you get stuck into – especially the playable sequences which you’ll learn more about very soon…
Returnal will bring its strange locations, disturbing monsters and strange narrative to PlayStation 5 on April 30th.