After being available on both last-gen and next-gen consoles since this past March, Konami has finally confirmed when players can enjoy the latest Metal Gear Solid offering on their computers. Metal Gear Solid V: Ground Zeroes officially comes to Steam on December 18th of this year.
Along with providing the release date, Konami also confirmed a few perks that will be present for PC gamers. The PC version of Metal Gear Solid V: Ground Zeroes will sport increased shadow resolution, as well as exclusive 4K resolution support, something that is unavailable in the console builds, which range from 720p to 1080p at best. The PC version will also be able to render more character models on screen than the previous console builds, at least on decent settings.
Metal Gear Solid V: Ground Zeroes is meant to be a prologue and demonstration for Metal Gear Solid V: The Phantom Pain, the celebrated stealth-action series’ fifth mainline offering, which is planned for release next year. The game takes place in 1975, continuing the prequel saga of Snake’s father and genetic inspiration, Big Boss, and features a main mission where players have to rescue returning personalities from the previous Metal Gear Solid: Peace Walker. Along with using this mission to demonstrate the planned open-world and sneaking mechanics of Metal Gear Solid V: The Phantom Pain, Metal Gear Solid V: Ground Zeroes also features bonus challenges, along with the ability to transport captured soldiers and some other small bonuses to an upcoming copy of Metal Gear Solid V: The Phantom Pain on the same platform.
Aside from its upcoming PC release, Metal Gear Solid V: Ground Zeroes is also available for Xbox 360, PlayStation 3, PlayStation 4, and Xbox One. Metal Gear Solid V: The Phantom Pain will release on these same platforms, with its PC version presumably launching simultaneously with the console builds.
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